Ha my bad I watched 1 set of Digital tutors and just assumed everyone talked like him.... :P LC is Light Cache and Sub = subdivisions and i brought my threshhold down to .001 I will let ya know after this week of rendering JK :P
This stuff I worked just for fun, during free time at work. . . . based on this image. I continue this is I have time to spare :) Link: https://cdn0.artstation.com/p/assets/images/images/001/439/712/large/seung-kwon-ahn-3.jpg?1446467836 Thanks for looking!
---Project 001 welp this is my first ever post here at Polycount, hello everyone! here it goes! This is a project I have been working on a while on the side just to keep my self in shape. This was actually an art test I did for a company but decided to make it a practice lighting and texturing project- I think so far so…
I've made some tools to speed up the process of renaming objects, specifically for 'Match by name' baking in Substance Painter. This next script is for deleting suffixes. It will check if the suffix is '_high' if it is it will delete the last 5 characters of the name. If _high isn't the suffix then it will just delete the…
Hmmm, I didn't touch any options which change the default column width of zBrush (I don't even know if it's possible). Currently my screen resolution is 1680*1050. Screenshot (Not P2, but same resolution) : http://www.froyok.fr/archives/uplo/001/1343412254-ZBrush_2012-07-27_20-02-55.jpg
LOTET, thanks for the praise )) I fixed litlle bit concept of witch. And one more work in progress (concept design of knight in this time) Criticism is extremely interesting ;) full resolution: https://cdn2.artstation.com/p/assets/images/images/001/720/830/large/dmitry-morozov-witch-conept-sheet.jpg?1451725097
I have be using Maya for a few months now and have created a whole bunch of stuff and learnt a lot. These are the two best pieces i've made and I was just looking on how I could improve my work. I have briefly used UE4 and don't know if I should put them into it to get my final image to show off my work. Any advice is…
YAY! what a great idea for 2D posts! so glad to finally see a 2D subforum here! heres some older stuffs. the mario fan art is for KKG :D its a charity thanggg. and everything else is owned by meh :D http://fc03.deviantart.net/fs71/i/2012/001/f/d/new_mary_by_betelgeist-d4l0p2x.jpg
Max and Maya aren't so great with animated textures. In max you have to use a IFL file, which is basically a text file that tells it play a sequence of images. Make sure your files are numbered sequentially (001, 002, 003 ect) and then you pick the first image, check on "Sequence" and it will build a IFL file for you.