I have be using Maya for a few months now and have created a whole bunch of stuff and learnt a lot. These are the two best pieces i've made and I was just looking on how I could improve my work. I have briefly used UE4 and don't know if I should put them into it to get my final image to show off my work. Any advice is helpful. I personally think my weak side is texturing because I can always get the right shape just never the right look I was going for with the textures.
All created using maya and photoshop, inspired off some work I seen on here.
Thanks, the only problem I had was when I put the indoor scene within UE4 I had preview written everywhere, so when I baked the lighting for somer eason the light shadows which come in through the window were deformed and not how they should be
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