Hi game devs. I just working on this robot and want to get some feedback and Critiques about it. Hand painting in Substance Painter using only Base Color Map. Thanks in advance. Pd: Concept Art attached below. Concept Art
Nice one! already got the necessary in hand to purchase a copy and by the looks of things will certainly come in more than a little handy once I've put together a system that can handle 2.8 :D
Hey polycount. I wanted to create a few hand painted assets. I'm going to use this thread to post my work, and explore a few different techniques and tools I could use. Feel free to comment or even post something of your own if you want. My first piece is going to be this axe. I painted the concept myself.
Hi guys, I'm new to this forum and hand-painting in general. I've recently started to make a hand-painted dwarven dagger. I'm working on the bronze/gold bits at the moment and can't get it to look right... Any tips?
Hey Guys! :) My first post here on Polycount and its about hand painted textures. I'd really like to get into hand painted textures so I can get on with creating some scenes within UDK for my portfolio. I love the style of games such as Diablo III, League of Legends and DOTA etc. and would love to create my own assets that…
Hello there! I'm really trying to get good enough to go freelance with environment and props and i'd love to do it in the hand painted style. With that in mind, i'm going to try and paint this house (model based on original concept by Arthur Gimaldinov) using tileable and unique textures. Please, PLEASE help if you can and…
Hi guys, I've been releasing content on this site for awhile now and wanted to promote my eBook on hand-painted texturing for stylized art. (Shameless plug) This short eBook is perfect for anyone wishing to improve their textures or begin learning about hand painted texturing. The Bread and Butter teaches a variety of…
My good friend Jeremy Baldwin and I created some FPS hands and got them into UDK. I did the modeling, sculpting and textures and Jeremy did the lighting and shader development. Can't wait to see where these arms end up *wink wink*
Hey guys! I am going to try hand-painting textures on some low-poly wells here. I've done some hand-painting on a couple props before, but I had really small texture sizes so this time I'm gonna give myself a little more room and make it look nice for port :) I'm going for WoW style proportions, textures, and colors. Also,…
Hi, here is my latest project done for the class of Ancelmo Toledo, was really good to try something different with a hand painted style, thanks to Ancelmo and all my friends who help me with this project. Concept by Woo Kyungzin I hope you guys like it. Crits and comments welcomed : )…