I think you're missing the actual problem. I need the baker to be able to account for alpha in a texture that's applied to the source mesh. The card leaves example is the simplest - you make some leaf textures with alpha, arrange them into a tree shape and then bake that to a mesh that has a closed volume. (imagine baking…
Hail Polycounters! This site and it's community has been a rescource, so I decided to get out of lurking mode. I recently turned 20, and I'm heading into my Junior year of college as a Film and animation major. My passion, however, allways rested in game development. This summer I was fortnate enough to land an internship…
SENIOR 3D ENVIRONMENT ARTIST Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Our team brings decades of experience to the table…
Thanks for your feedback Pior! I had a question about which course to take, since there are 3 courses from Scott Eaton. Anatomy for artists Digital figure sculpture Facial Anatomy The Digital figure sculpture course has a section on lighting and rendering, I'm going to ask if I can tailor that course towards my current…
This is a topic that has been reoccuring lately and i thought putting the info in its own thread is a good idea.I will be showcasing a method i have been using for way over a decade now, in 3dsmax. Which is to my knowledge the only tool that allows me to do this.Please correct me if i am wrong, i'd love to have this…
So it's not just about being able to lift yourself up over the requirements bar, you need to bring something that other people aren't and you need to add to their overall skill set, not just plug into it and becoming a smooth unremarkable part of the wall. If they say "you need to be able to do a chin up" you show up with…
Since people are always asking "how many polygons are in next gen games?" and this is a website for making art related to video games, I want to set up a thread keeping count of it all! I have seperated the thread into character polygons and environment polygons. Characters: Killzone Shadow Fall Developer: Guerrilla Games…