Hi, i've added a new camera to my sequencer, and when trying to render i'm getting a still image of a completely wrong angle of my scene, and also getting this error: "Shot/Camera "no shot(2)" starts on a sub-frame. Rendered range has been rounded to the previous frame to match Sequencer." Anyone that can point me where…
We teamed up with a client who sells beautiful wall panels. they wanted some photo realistic rendering of their wall panels for their marketing and catalogues. We rendered few images as if the wall panels are already installed in an interior environment. CAD drawings are provided by our clients. Since their panels…
hey guys makin an animated show reel since some companies seem to want that instead of stills. ive run into a bit of an issue and the render diagnostics arnt helping much, all they tell me is that 2048 textures may be inefficient. the issue is that when i do a test render using the regular render methods and mental ray it…
Hello, I've been having a strange problem when using contour rendering and batch rendering. Only the first frame has the contour rendering applied and all subsequent frames render normally with the exception of not having any contour rendering present. If I render just a single still frame everything works perfectly. I've…
Hello everyone i have done a couple of test renders and everything works fine but when i select 200% quality the middle of the scene renders fine but the sides are noisy, and buckets seem to be stuck. any insight? in a side note the 200% render is stuck at 100% progress, see in image attaached render at 100% quality render…
I don't know if anyone has experienced this.For sometime now,when I batch render,the rendered frames look different from the renders when I click the render button especially the lighting.I have a volume primitive with fog in it.Could this be the reason? Pls I would appreciate any help.Its really urgent for my school…