hey guys makin an animated show reel since some companies seem to want that instead of stills. ive run into a bit of an issue and the render diagnostics arnt helping much, all they tell me is that 2048 textures may be inefficient.
the issue is that when i do a test render using the regular render methods and mental ray it renders perfectly, but when i try to batch render the animated version the lighting is much darker than the standard 1 frame render, and two pieces of my mesh dont render at all, ive played with mats and render settings all weekend, and run about 3 batch renders all with the same results.
any ideas on this would be super helpful, ive never seen this before
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-Woog
Replies
1) What are your render settings for the batch render?
2) Are you using render layers? If so are all the lights/objects in those layers?
3) What version of Maya?
The only things I can think of are if you're using render layers, you might not have included that light and some of the mesh in the render layer. The only other thing I can think of is that if you're using Mental Ray as your renderer, that it doesn't like certain file types.
no render layers
and what settings are you referring to the project settings or the render settings?
render settings, common
frames 1-264 frame padding 4
layered psd
hd 720
rendering persp camera
mental ray production quality
with aa switched Mitchell
raytracing with 3 reflections 3 refractions trace depth 10
final gather on
and global illumination on
auto photon volume on
im using three lights two spot and one spot with area turned on, all casting photons at the default values
i can get more detail when i get home but thats what i remember for now