Making this character for one of my modules in uni, First time doing clothing and I still have a long way to go with it but C&C would be much appreciated. Thank you :) Also how would I do the tearing and fraying of the clothes in Zbrush?
HIi! These are Images of my latest personal project. I'm still pretty new to the 3D art world, with this being my third Zbrush model, but I had a blast working on this project! Though it was challenging, it was a great learning experience! Please let me know what you guys think! website: AdairPounds.com
I was wondering if there is a callback option for objects that have been manipulated (translate, rotate, scale). there is one for the manipulationmode itself but that only returns when entering or exiting manipulation mode
Greeting friends, So heres an art test I recently submitted. I wanted to post it here on Polycount to get feedback from all the great people as to what you think of it - how I could improve, and if you think anything is particuarly nice that'd be nice to know too My limit was 1600 including the weapon - I came in at 1597.…
Hello everyone! This is a first for me here on Polycount. Below is a few pieces I've been working on in school. I currently have around 6 months left in school. Critiques are welcomed with open arms. I just want to get some feedback, good or bad, on some of my work so far. Enjoy! All models are done in Max, textures in PS…
I was wondering if any of the multitudes of incredibly knowledgeable individuals on Polycount would know how to get characters and scenes to have that cell shaded look specific to the Final Fantasy Tactics game for PSP. Not the new one but the remake, they made all new cinematics and I was wondering how they got the lines…
I'm really looking for feedback/tips on the texture work, at this point. I'm open to any feedback, but please, share a focus on the textures, as this is my main focus right now. Thanks.