Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
Gentlemen behold, My imaging of the iconic Lawmaster. Each unit is also equipped with an assistant drone. In the future I'll fix the transparency issue with the windshield and animate it with my Dredd model.
Some cool guy at cgtalk, wrote this: macroScript selectBymousecategory:" CGtalk "(selectedEdges = polyop.getedgeselection $ tool mouseLoops ( local oldpos = mouse.screenpos local refPoint = mouse.screenpos local dist = 2 fn getDirection dist = ( newPos = mouse.screenpos if newpos[2] < refPoint[2] and newpos[2] < oldpos[2]…
What? Still no topic about it? Am I the only one who plays it? Anyway, I love it. Just like the first one. And the third one. If it ever comes out. And that soundtrack...