Every time I exit UDKs paint tool all the default hotkeys get switched. G = Top view, F4 = Save Packages, etc. and if anythings selected when I try and move around in the viewport it'll be manipluated instead. I'm running the latest build (May). Anyone got ideas as to what's causing to act like this?
Severely early stages of making a modular Izba (old russian cottage) but i wanted to post progress updates and get some critique going on. Should i go do a lowpoly of the rounded logs or just try to paint it to look like that?
If I understand this right, I can blend to textures together using vertex painting. I must insert two maps into the A and B channels of a lerp node and then apply an alpha expression to the alpha to dictate which map is visible where. What I do not understand is how to apply a third and fourth map using the green and blue…
A hard headed attempt at hand painted texturing. The second image is how I' imagine the book would work - the Lovecraftian definition explains it as a means of learning, describing and summoning the Old Gods, so that sounds like a good enough reason to use tentacles!
Hi game devs. I just working on this robot and want to get some feedback and Critiques about it. Hand painting in Substance Painter using only Base Color Map. Thanks in advance. Pd: Concept Art attached below. Concept Art
So, I am currently trying to use 3D Coat for adding in normal detail (mostly scratches/damage) to my models with the per pixel painting mode. Unfortunately, it seems that if I try and draw in details with just a regular brush, it always comes out fuzzy/pixelated. When I have tried using some of the other brush types (ones…
Im unable to paint any foliage on elevated terrain in UDK using the new foliage mode in the june build.. is there a fix for this? or just a known issue with no work around?
I have been trying to turn one of life drawing sketches into a rendered digital painting but just cant seem to get it right. have a look please and any advice as to what im doing wrong or were i could improve would be awesome!
Hi, here is my latest project done for the class of Ancelmo Toledo, was really good to try something different with a hand painted style, thanks to Ancelmo and all my friends who help me with this project. Concept by Woo Kyungzin I hope you guys like it. Crits and comments welcomed : )…
Hi Everyone! I've been working on this character on-and-off for a while and getting ready to call it done and move on to another project. I'd love to get some feedback on things I can do to improve. This is the first time I've painted textures in this style, and it was definitely a learning experience. I realize there are…