Hard Surface Modeler -
Mid/Senior Level Organic/Character Modeler -
Mid/Senior Level Join our crew for the premiere
season of STAR TREK DISCOVERY, a new live action series from CBS
Television Productions. You will work closely with the
Asset Supervisor and Lead Modeler to create creating visually
stunning 3D assets that…
I found one thread talking about this, but the problem was never solved. How can I save the position of the rollouts inside the command panel? I can open/close/set each sub-element's rollout the way I want to, but when I exit element mode and enter again, rollouts have changed position or opened themselves. Tried saving UI…
It is grey now but I have seen screenshots it was blue before. In Max 2018 it is possible to render other tiles. Not sure if olders versions can do it. If you have an older version and lacks of this functionality there is a old talk about this but not sure if it really solved anything…
That's probably because your high-poly does not seem to have any beveled edges, which is expected from these kinds of shapes. And, you're trying to bake details with 90 degree slopes on a flat surface. Take a look on tutorials on how the rays in normal map baking actually work so that you'll understand why. The…
Then why would you need a gun? If you want to shot with a gun, join a gun club where you will be required to leave the gun in the club safely. There is issues that needs to be fixed which isn't the weapons fault, however just like when a kid beats up another kid with a bat, you don't leave the bat with kid until you have…
Progress report, cap'n! I asked a friend of mine who used to study fashion for crit. Going to be making several changes to the costume this week to make it more believable, like solving the problem of the floating skirt (which, according to him, is kind of wrong in the concept too). I figure it's a positive change, and it…
I suppose this could be solved if every source texture was authored at high bit depths that could represent values that correlate to real-world physical values for the surface properties they represent, (which could be further specified in the metadata, like how the texture data is parameterized) and then have something…
It's an odd issue, but I think I solved it. Yes I switch projection master on and off with G. I also transfer some UVs to a separate quadrant in Max then in Zbrush use UV Groups + Group Split to separate the model into subtools really quickly. However oddly it gives you seam issues with painting on the geometry that has…
Maya 2014 (Educational) has somehow started lagging. Does anyone have ay idea how to solve it? 1) Create a cube primitive. 2) Switch to Vertex Selection. 3) Draw Marquee around selectable Vertices. >> Maya viewport does not immediately display update with selected vertices (yellow vertices) The Viewport DOES update when I…
Hi all. I'm creating a set with a user, i was modelling an item for the legs slot of vengeful spirit. But when i export to dota it doesn't show up I searched for a solution in polycount and on the web, but not solved my problem. I'm using Blender, my weights are the same of the original model, even if i export the original…