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Problem on skinning/pareting an item

Hi all. I'm creating a set with a user, i was modelling an item for the legs slot of vengeful spirit. But when i export to dota it doesn't show up

sm4i.png

I searched for a solution in polycount and on the web, but not solved my problem. I'm using Blender, my weights are the same of the original model, even if i export the original slot to dota it doesn't show up, and its parented to the armature/skeleton. I tried so many ways but it doesn't solve.

0rkw.png

I already modelled a weapon and send to dota, everything works fine. Can anyone help me?
PS.: Sorry for bad english

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