Hi, started making a cave in ue4, here is where I'm at. So all I have now is the walls themselves but it's only the start. I'm thinking of making it some kind of makeshift thieves den with a bunch of crates and wooden walkways as well as some foliage hanging from the holes in the roof. Let me know what you think! [ame="…
We are an indie studio with released titles, we are working in a game project and are looking for a Senior Environment Artist to lead realistic Environment Artwork on UE4 . If you are interested please send me your portfolio and hourly rates. and we can discuss it more.
We are an indie studio with released titles, we are working in a game project and are looking for an Environment Artist to do realistic Environment Artwork and Materials on UE4. If you are interested please send me your portfolio and hourly rates. and we can discuss it more.
This is a scene I have been working on in UE4. I wanted to see what kind of scenes I could make with world machine and then went from there. I have been working on it for about a month now. I would love some critique.
Aiming to have the done by the end of the month. My first time working in UE4 and with PBR assets on a full scene level. Been playing with the scale today, quite happy with the size and layout now. Will keep posting as it gose, any feedback is greatly appreciated.
Hi, everyone. I am looking team that making game on UE4 project, preferably some stylized setting Portofio: https://www.artstation.com/artist/olmax3d mail: olmax3d@gmail.com skype: olmaxandolmax
So this is my first post here :) hoping for some crit on a project I'm working on for university. The brief is to make a 360 room environment in UE4. I've chosen to do the prison from The Walking Dead, here's where I'm up to with it so far:
Finally got around to finishing up my latest in UE4! The Albert Manor This once prestigious family house, The Albert Manor, sits in the center of the now flooded badlands. Cannibals, soothsayers, and cultists now possess and control these plains. Few now venture close for fear of what evils and old world horrors that lurk…
Hello Polycount. This is my first environment using UE4 since moving on from UDK. I have reach the point where I am happy with it enough to show on here. I would like to ask for feedback to fix or change any issues before I upload this to my portfolio. Don't be shy. Any feedback you can provide be it positive or…
I stumbled upon a handy little script that I thought some of you might like. It basically automates the whole moving objects to the 0,0,0 position and back during export which is great if you have multiple models in one scene file. Another nice addition to the script is copying all of the transformation data from a 3D…