My Personal Bio: Well, I am just another guy lurking the web to know how to make games. I wanted to make a game by myself and earn a lot (Dream got crashed!). And, I took some basic course for 3ds Max 2013. And, after I completed the course, I found out that it's just too much work to do everything by myself! The horror I…
Bardler and kartoonhead thank you for your advice, I appreciate all the help i can get. KartoonHead I though I may be using too big of a resolution so i will take some time to reconstruct my thread. Bardler,It did not take me long to model every item however let me explain my process. First I highpoly modeled each item. it…
THIS POSTING IS NOW CLOSED and i will be reviewing the applications i have currently received and you should get a reply by Monday I am looking to hire somebody with the ability to create a fully game ready character model from concept art [picture below] that would be fully rigged and just needing to be animated The…
Hi there, we are currently looking for a 3D Modeling Artist with very good skills in advanced/high-end poly modeling as well as good knowledge of applications like Maya, Max, XSI or Cinema 4D. You are going to take over the following tasks: * Modeling of soft parts mainly for vehicle interiors as well as modeling of…
Hi all, Been working on this project for a few months. It’s a
web-based 3D model viewer with sharing and management functions. You can
annotate the model, edit the background, and save different positions of the
model. You can also open in Augmented Reality on iOS devices. The model can be shared either by embedding it on…
Hello polycount users! The SDL Project is looking for character modellers for an upcoming indy fighting game based around the Samurai Dueler's League community at deviantart. The job is model by model and there will be 20 models needed in all, as well as various animations. If interested, please send a private message or…
I was workin on this model some months back but then got involved in some other stuff. Anyways Here's a base female model that I plan to start with for in-game models and also use subdivided as a base for sculpting programs for the normal map model. Let me know what you think is good or bad about it.
Hey, i started modeling in 3dsmax a couple of weeks ago. I have a little but not much modeling experience (started learning a couple months ago). Im currently modeling this hammer, specifically thors hammer. I have just started blocking out, but because of my lack of experience i hit a bit of a block. I have no idea how i…
So I have a question... I'm working on a 3D model whose purpose is to be painted on in a demo for Photoshop CS4 by 50 students. I was wondering if there's any way to freeze the model so that the mesh is still selectable, but the students can't try to remodel it. I want the model to be like a statue only. Freeze selection…
I only have one thing to say. Start a model, texture it, bone it (hah) and pose it. It doesn't matter how bad it may (or may not) be. It's not that you should take any great happiness from saying "I finished a model", that's not very important. What is important is that when you texture the model, you'll realize where you…