(apologies in advance for the long read) I'm a little late to the game, but having finally come around and allowed myself to buy Fallout: New Vegas I just have to say... THANK YOU OBSIDIAN CREW!! I was hesitant, to say the least, after FO3 about whether or not I wanted to spend another 75 hours swearing at super mutants,…
I'm really not sure what the issue here is. I don't use C4D, nor do I know anyone who does, so any issues related to it are beyond my scope of assistance unfortunately. What I can do is suggest that you check into best practices for UVs - we have a short tutorial that covers what DDO and 3DO (not Quixel, that's our company…
Can someone tell me the simplest and fastest way to replicate this technique used by Arimus 3d with 3ds max ! Ive tried with a custom (aligned) pivot, with normal direction scale tool etc to flatten scale both faces and edges but the selection doesnt stay in place and I have to manual tweak it in place. it shows in both…
Hey guys! I'm excited to share with you some work that a few friends and I have made for a new board game, BRUTALITY, to celebrate the Kickstarter going live. From the brain of designer extraordinaire Stephan Frost, Brutality features a variety of different heroes that you can do battle as. There are four sculpted so far,…
Hi Akshat, Akshay here I genuinely think its looking good but yes you need to refine the use of generator in Substance basically the curvature and Dirt-Generators that you have used. Im terrible with words but let me show you an image and a few techniques I use to polish things. Hope that helps. Dont get stressed just…
I have exported an obj from Rhino and the resulting mesh in Zbrush is very messy. I would like to add fine detail to it in Zbrush but am struugling to find a good workflow.This is what I have done so far:Exported an obj from Rhino with Polygon Mesh Objects and points welded. I then imported this into Zbrush with quads and…
Hi There polycount i haven't gotten use to the idea of regular posting on this however this probably turned into more of showing the whole piece of now, if anyone wants to critique my piece it would help. The first piece was recreating the bench engraving for my bench's and made this separate from the sitting arrangement.…
[ QUOTE ] If you ask Joseph Campbell, people haven't successfully brought something of their own to the table in quite a while. I imagine I don't have to discuss 'Hero With A Thousand Faces' with any of you, but I think the derivative nature of a lot of modern entertainment is subconsciously deliberate because it has…
Hi everyone! I’m pretty new to UE5 and real-time rendering, and I’d really appreciate some feedback on this scene. My main goal here is to achieve realistic, volumetric lighting and overall atmosphere — something close to the reference image that I’ve attached as well. Right now the scene doesn’t feel quite there yet,…