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[Maya] How to replicate this tehnique from 3ds Max (zero extrusion+straighten side edges,+weld verts

polycounter lvl 8
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Orphydian polycounter lvl 8
Can someone tell me the simplest and fastest way to replicate this technique used by Arimus 3d with 3ds max !  Ive tried with a custom (aligned) pivot, with normal direction scale tool etc to flatten scale both faces and edges but the selection doesnt stay in place and I have to manual tweak it in place.

it shows in both negative and positive direction at  0:45 and 2:30 respectively


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