Hi, everyone. I am looking team that making game on UE4 project, preferably some stylized setting Portofio: https://www.artstation.com/artist/olmax3d mail: olmax3d@gmail.com skype: olmaxandolmax
Work in progress on story telling --props ( the AK is free model form sketchfab - retextured) I used marvelous designer to make the tossed tshirt and the other fabric
Hey everyone, i'm new-ish to 3D and would like some feedback on an asset I made. I created the high and low poly in maya and brought them into substance painter, then into marmoset. Don't hold back any criticisms, i'd like some honest feedback.
For a real use case, nothing better than just doing it; so retopology, unwrap, bake and paint, drop it into your engine of choice. I think if you do that here with these props you'll quickly see how and what to improve. You don't need a perfect sculpt to do this, in fact I would recommend going ahead and try doing it now…
This is for a unreal fantasy MOD a friend and i are bringing back to life, included is a dragon that is near complete, and a fortress static mesh, opinions and crits appreciated The mesh In game Fortress -Buddikaman-
Hi guys, my name is Mike and I just recently graduated from college here in Poland. Now I am trying to get into the industry, so I would like to ask for crits regarding my portfolio :) . Mainly I would like to hear what you think about the content quality. http://nastrash.wordpress.com/ Thanks.
Hi everyone, It has been a while since I got a solid portfolio critique. I've been working super hard to improve since I posted it earlier this year, and after I got great feedback, so I hope it shows. Any advice would be amazing, no matter how small! Thanks in advance! http://www.taylorkirkham.com/
Hello! I wanted to post this here in order to get some feedback on a project I'm working on: I created this weapon as an exercise to teach myself how to use Substance Painter. I modeled and unwrapped the weapon in Maya, textured it in Substance Painter, then rendered it all in Marmoset Toolbag 3. Here is a wireframe render…