Hello! I wanted to post this here in order to get some feedback on a project I'm working on:
I created this weapon as an exercise to teach myself how to use Substance Painter. I modeled and unwrapped the weapon in Maya, textured it in Substance Painter, then rendered it all in Marmoset Toolbag 3. Here is a wireframe render of the weapon (~1,600 triangles):
Here are some detail shots of different parts of the weapon:
Please let me know what you think!
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Edit: Here are some additional wireframe renders of the head: