it sort of doesn't for your player character unless you take the piss - and by take the piss I mean you have triangles that are smaller than a 2x2 pixel area of the screen or are a giant mess. geometry is significantly cheaper to render than almost anything else you can think of not saying you should. just saying you…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
Hi! I'm leading the development of a single player RPG inspired by Ragnarok Online. We're looking for a stylized 3D environmental artist to join the team. If you're interested and would like to know more, please send me a short introduction and a link to your portfolio. Thanks!
Hello everyone, I've graduated from college at the start of this month and am currently looking for jobs. I figured the market was rough, just didn't think it'd be this bad, I'm not sure what I'm doing wrong right now. If you see some areas where I'm lacking please do point it out as I would really like to improve and land…
Hi Polycount forum, I am modeling a tent. In Unreal, I want to animate the fabric, but my problem is that I don’t know how to model this shape since I’ve never made a form like this before and I also plan to add a small amount of thickness to the cloth. I’d appreciate any help with this. Will the topology I sketched in red…
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
Hey Polycount! :) I’m currently looking for a new job as a 3D Artist and would greatly appreciate any feedback on my portfolio. https://www.artstation.com/h_paul Thank you!