Over the past the eight weeks, I had the awesome opportunity to attend Brushforge’s mentorship program. Each session was a huge knowledge drop as well as inspiring. Big thanks to the super talented Dusty Nolting for leading the course! model
I would love some crit on the current forms of the sculpt, I want to start moving to pore details, but I'm unsure if the current forms sit well, Any and all advice is appreciate. Teeth are a place holder Thx
Working on getting better and faster at character art and stylized likeness sculpts in my spare time. I'm going to post stuff as I go. Some evenings will be better than others. Criticism welcome. This first few are what I've had time to do over the last couple weeks. This one was for the Cubebrush contest. I got all hyped…
.....What did you expect? Of course you're not going to get something actually good from this shit, and of course it's going to look like something that already exists. It's trained on them. It's basically just boiling them down to the most generic answer it can come up with when you ask it make X. It has no content…
Hello again Polycount. Long time.I'm relearning everything.I haven't done any 3d for about 10 years. Lots of life (and almost death) stuff got in the way and it got pushed out. Doing a couple of relearning projects. It's very slow going. Watching a lot of Keos Masons, Michael Pavlovich, and zclassroom videos. Is there…
Is it okay if i just post all of the songs i like, ever, in here? or maybe just the ones i listened to in the past hour? OKAY! well, okay, like, right now? you know? it's like: Pinback - fortress Opeth - ghost of perdition Opeth - the baying of the hounds Opeth - beneath the mire Opeth - atonement Opeth - reverie/harlequin…
Work in progress, lots of seams, really rough skinning and generaly a bit messy at the moment but thought i'd post it up before i lose motivation to finish it.... 7390 tris, 1024x1024 diffuse,spec and normal map, haven't done gloss yet...
These are the finished screen shots of a project I have been working on, I did some minor tweaks to the spec and added a lens flare to the eyes. I also did a little basic modeling to the side of his head. http://imgur.com/a/LUfUc#0
Sorry, with "straightening" I didn't want to sound odd in any way, my apologies, I merely tried to use it in a wider sense as an umbrella term describing not only unwrapping perspective projection into front ortho one but also making the image ready for tile-able texture and have regularly spaced repeating details ,…
Hey all i haven't been on in a little bit I think the last time i posted was around dominance wars when i had to switch from mudbox to zbrush due to some noob issues. Since then i have been getting progressively better but i also still want feedback as to what i can work on. as always open to constructive criticism. Thanks…