Hello, everyone. I'm writing a Blender Python script for exporting custom models to an old video game engine's model format. This is something that I've been struggling with for awhile now. So, I have a test model that has been rigged. However, I need to change the vertex indices. Unfortunately, Blender has no option for…
Hello! I'm working on a tool that allows an end user to customize an HDA without ever opening Houdini and then export an FBX. Think Houdini Engine, but it could be used for a proprietary engine, Blender, or anything not supported by Houdini Engine. I have a video that shows this tool working:…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
I was wondering, now that Marmoset has a new feature to do scripting with Python and animation features that support FBX rigs with skinning. Is it possible to make a add-on on that would let you rig inside of tool bag? I've been looking for a stand alone rigging and animation tool for while, so far haven't found one I…
How are you calling the python script in your marking menu? Usually it should be something like this for a script with a single function, a MM can only use mel, so we use `python` to call python scripting inside mel. python(import "myScript"); Or like this for when you want to call a main function : python(import…
another problem I have seen in the business is people actually think Python is better than .bat... .bat is waaaay more useful than long-winded python. Proved that one in VFX when integrating Unreal Engine 4 at Pixomondo.
Thanks for the links,guys. Just checked now. Been busy with Archviz stuff. On it right away. Learning Python. I have decided to learn python 3. I am a bit worried. I understand that python 3 differs from python 2. versions and some applications might not support python 3 since its a newer version. I am using 3dsmax 2014.…
http://www.codecademy.com/en/tracks/python <-Do that first http://learnpythonthehardway.org/ <-Do that if it turns out you actually like Python http://zurbrigg.com/maya-python <- Maya specific Then just google "Maya Python" for all kinds of books and stuff.
Just wanted to be clear because of the lack of "a" infront of python. Are you looking for someone that's comfortable with the programming language python or someone who would be comfortable modeling a python?