Hello,
I am learning python with Maya. The problem I have with the following code is that the shader is
deselected when objects are selected. If I reverse command order, objects are deselected when shader is selected and thus can’t make shader assignment. I’m sure the code is basic, but all the code I have found thus far is more complicated, and when I paste it into script editor, I get errors that I can’t seem to solve at my level. Any advice is appreciated.
CODE
import maya.cmds as mc
mc.polyCube(h=5, w=3, d=3)
mc.polySphere(n=‘bola’)
mc.move(0,7,0)
mc.duplicate()
mc.move( 0, 3, 0, relative=True)
mc.duplicate( st=True )
mc.duplicate( st=True )
mc.shadingNode(‘blinn’, asShader=True)
mc.select(‘blinn1’)
mc.select(allDagObjects=True)
#mc.sets() COULD BE HELPFUL - NOT NECESSARY
mc.hyperShade( ‘blinn1’, assign=True )
###ERROR MESSAGE #Error: line 1: No shader is selected to be assigned
Replies
I forget the syntax etc. So you'll have to look it up.