I've been struggling with this on and off for a few days now so I thought I'd ask here on the off chance.
Using the python bindings for the autodesk fbx SDK I want to take an object with multiple materials assigned and replace the assignments with a single material.
I can remove materials from an object, I can create new materials and I can assign the new material to an object but I have completely failed to assign the new material to an object's faces.
Has anyone done anything like this ? does anyone understand the system well enough to explain the architecture to an idiot?
before anyone asks - I can't do this within maya / whatever it needs to run as part of a larger process.