Hi, I'm looking into some making items for DotA as a hobby. I will have to learn how to create and apply textures (and animation, if necessary), but as far as 3D Modeling goes, I had some specific questions. I am pretty good with Rhino 3D and Autodesk Alias. Would either of these programs suffice or will I need to learn a…
A big update for the popular normal map tool The guys behind handplane have recently released version 1.4 of their popular normal map software. The update includes some substantial changes, the biggest being the removal of the licensing system for the transition to freeware. This release also features the addition of a new…
Hi there, I played too much DMC 3 recently and I enjoyed the part of Lady very much, so I decided to model a chick called Yulia with nice boobs and all the rest... My primary goal is to improve my texturing skills here so no next gen stuff. Later on - if i am enough motivated - I want to give her a massive spacy weapon.…
I created my first POM and works well when i have the Material Domain set up as Surface. When I switch it to Deferred Decal, the preview goes black and the error "SM5 Material using the DeferredDecal domain needs to use the BlendModel Translucent." I make that switch and nothing. I do have an opacity mask within the…
I didn't pilfer any of the content from anyone so it's purely my own creation. I would love to bring it in game because yeah I would certainly like to use a neon themed skin of mp-9 in game. The MP-9, in general, is an inferior class SMG but for the POWER of the lightning and the NEON SUPRA VIBES it will become as powerful…
Hey guys, I'm working on a block-out of a basic environment and am trying to setup some basic lighting, but I'm having an odd issue where my preview/build lighting light is way different from the lighting I get in-game. If I build lighting, I get the normal lighting I want. If I try to go in-game just after doing build…
The workshop courier page http://www.dota2.com/workshop/requirements/npcs mentions 'motion extraced' under the run animation info and says to see dev wiki on that subject. But the dev wiki doesn't list. Basically it's about the forward movement speed. How to animate the run cycle and use forward movement. Does anyone have…
Unfortunately I'm not pro with UDK but I need to get this done, since I'm working alone. I just need help in gametypes. I used UTDeathMatch setup so far, changed physics gun a bit and added flashlight to it. That part is done but regular gun is still there, can't remove it. When I load the game (not in the editor, in the…
hi guys i just learn maya by using looping hotkey it was very fast n easy to model by using loop skill.. at 1st when i using the hotkey it looks don have any problem.. but after few times sometimes i use hotkey... it wont pop up the menu just only white line appear in flip sec then like ntg happen. the loop hotkey is like…
Now when the alien swarm has been released Im trying to play a bit with, wanted to get the model from the game. So i got the vpk extractor and the smd exporter for blender. the problem is how to decompile the model in .mdl format. I have putted it in the place with the .dll he was asking for are( I do not own halflife) but…