see im going to go against the grain and say... DONT ADD TOO MUCH EXTRA LIGHT... seriously i like it dark, AND i bet if you see it in motion the shapes in the dark pop out much more.... make sure you light important features well BUT its a good way to make an environment LESS expensive by having dark areas where you can…
Hello everyone, I'm starting a new project that will be ambitious for me. As the title suggests, I'm going to create a stylized environment. It has been a while since I created an environment so I know some basics as far as pipeline and methods. I highly encourage any feedback throughout my process! Stop by and say hi!
Looking for an environment artist to do a relatively small job, with the potential for plenty of work in the future. We need an artist to make about 5 or 6 modular rock pieces for an environment (concepts: http://imgur.com/QNU0L,JoGxF,JExR2,v82Vm,Jfkih#0) Please e-mail portfolio and price quote to: cozzbp@liminalgames.com…
Hi, everyone. I am jongsoo Lee, 3D environment artist. Here is my current artwork, ruin street. I was inspired by the concept art of the Game Mortal Kombat Vs DC Universe. If you want to see more images, feel free to visit my website. JONGOO LEE environment artist PORTFOLIO
Im not a environment artist but I would say next to YT check out tutorials on artstation https://www.artstation.com/marketplace/p/p8KqV/full-environment-creation-in-ue5-blender-in-depth-course , https://www.artstation.com/marketplace/game-dev/tutorials/environments?page=3 Other than that, if you are just starting its…
Take a look at the projects section really quick http://hirstarts.com/projects.html I've been up and down this website for the past week totally geeking out about how applicable it is to environment artists. I highly suggest you take a look through it and study how things are constructed, and what parts he uses. Looking…
Golden Boats is one of my latest concept art pieces inspired by Argentinas' boating ports of Mar Del Plata and a fictional Brazilian environment. The ports of Argentina seem broken and gloomy but the orange boats in the water stood out with their colors. I wanted to capture their beauty by surrounding them with a fictional…
We are looking for an environment artist that is capable of producing high quality environment textures with normal maps. Good modeling skills are a plus. E-mail me at daniel.luka@ubisoft.com for more details. Relocation to Montreal,Quebec, Canada is required. This is a full-time position.
[ QUOTE ] I would suggest that u model all of ur level geometry, at least roughly and test the gameplay in UT3. Once u (and players ) r happy, u can go with more final look, cause doing texturing before that may cause pain later on when u will adjust proportions and spaces since that will distort mapping etc. [/ QUOTE ] I…
Hey guys, recently graduated student here, and I've started working on an environment. Although I've occasionally browsed polycount, I've never posted anything on here..but I really want to improve my work, so I will be posting my progress on this thread as I work. The environment will be closely based on the concept art…