Hello polycount, this is my first post here ! I've been working on this guy for the past few weeks on my spare time. Here is my progress on the HP. I don't plan to go further on the modeling part and do the rest of the details on the normal map with nDo. C&C welcome, of course.
I'll be in Seattle next weekend, the 11th-14th. It's sort of a tradition of mine to come up there around this time every year for the big juggling festival. I'm not sure if any of you have any interested in juggling, but I can honestly say it's worth the price of admission to see Peter Irish's act. The guy can juggle three…
Hi ! I've been working on a 2D top down action game in the style the old Smash TV or the newer Geometry Wars. It focuses on heavy action with lots of bullets flying around and always many enemies on screen to fight. I got a demo with 6 levels to share with you all, but I'm posting here because I have lots ideas I'd like to…
Hey all, I've just finished my entry on the Substance Painter competition, and was recommended to share my workflow here as well :) Any feedback would be greatly appreciated :) Soo... This is a catch-up of the last couple of days progress (as I didn't actually have time to write up what I was doing) towards my entry for…
It is with a pride and a lot of nerves I finally release my 2016/17 demo reel. It has been a long time in the making. With lots of cutting and "Ooo this piece will work well, let me put the reel on hold!" but it is finally released. Looking back I could change some pieces to really make them pop, every bit helping me…
Hey guys! I've made an AK-47 model pack for animations and video games. The models and mostly this animation & compositing were made with Blender. Textures were done in Substance Designer 4. Rendering of the individual models were done in Marmoset Toolbag 2. Please check it out. Tell me what you think. [ame="…
Since Battlefield 1 is coming out soon :) I got inspired and created this nice FT-17. I'm thinking on creating a small environment for the Tank in Cryengine 5 with trenches and at least one bunker entrance. Also it will have burned trees etc. (But nothing to big). Also I'm gonna get my hands dirty with the specular PBR…
Presenting you the patina finished AK 47 with original design. Blue colored body texturized with hexagon pattern and main picture has been retouched with with dots pattern. Textures used in this work were created by Designed by Freepik">http://polycount.com/post/discussion/<a href="http://www.freepik.com">Designed by…