If you're looking for 3D animation for your game, here's why you should consider hiring MLC Studio: 1. Unlimited Revisions You'll work closely with your MLC animators (and riggers where needed) every step of the way to drive the direction of the project, just like you need. This collaboration makes it possible for us to…
Hello guys, this is my first time to ask here, so sorry if it's in the wrong place :smile: I need help in rigging this Tectus hinge, I know a little things about rigging in max I can survive :smile: but really need a hand there's an .obj file for the hinge Thanks
Pls,guys.I need some suggestions from thy experienced IQs on what technique would be the best for rigging hair and cloth so that I can animate them by hand.I have used wire deformers before but that was for a mas of hair so I need some suggestion of how best to rig lets say a head with a good number of clumps say 25.A long…
Update: Calling it done! Just have to adjust a few things with the textures and presentation. Now I just need to rig it for practice, then unreal engine scenes! Edit: Uploaded better renders.
some vehicles for a RPG project,512x512 diffuse for both of them,1 shared alpha sheet are the colours too garish?i had to use an unbelievably crappy LCD while working on those,i`m not really sure how they turned out. http://img214.imageshack.us/img214/913/wirejl8.jpg
Hi im working on a game based on a Kit that already included some characters and animations. My plan is to add a new character. I already have the 3d-Model that got created with the proportions of the existing ones in mind, but now i need someone who can rig it in the same way the existing characters are so i can reuse the…
Hey, just a quick question. I've posed a character in zbrush and am rendering/lookdev in Maya. I wanted to create a little eye rig to test some eye positions, however because the character is no longer in a t-pose including the eyes, would that be difficult to do? Obviously its not ideal and I wanted to learn how to fully…
hi, this character is created in mixamo fuse. I've added an attachment to it , a bag. this character is biped rigged and now i want to add the bag to the biped rig. I have tried to copy the old skin modifier but the bag awfully moves with the body( in the gif ). how do you suggest and what are other ways to create a nice…
I want to share with you a rig I did a while ago. This is the Luxo Jr character from Pixar. The 3d model is not my creation (it is free on the internet). This rig is designed to help people to learn more easily and practice the animation inside of 3Ds MAX.Feel free to use this scene as you wish! Also the scene is free to…
I need 2 character 3d models that are ready to use for animation. Each 3d model need to have 1. Face Rigged 2. Body Rigged Here is the characters that I want it doesn't need to look 100% like this Thanks