Hi there! My name's Yemi, but I go by OraMagi on most online platforms. I'm heavily into creative writing, world-building and lore-writing so when I saw this contest go live, I jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere I've wanted to work for the longest time and I can certainly see…
[NOV 6 2014]: Update 4 Hi guys, it's been a while! Thank you all for your feedback, it was very, very useful! Here's my update: I worked on the silhouette as you guys suggested, added more details and that badass glove and pauldron that Riven has. I made the design asymmetrical, which is something I wanted to do, and I…
Look another long winded post... WEE! Jungle George... I was using www.househunt.com, its good for finding general prices, not good for finding a house, I would use a buying agent when looking for a home. Normally thier services are covered in the sale of the home, so NORMALLY there is no out of pocket expense. My wife and…
Greetings fellow Polycounters! I've had a stupid habit of trying to 'backup' nearly the entire supply of tutorials the internet has to offer, regarding game art, on my hard drive. In this thread I've tried to organize the unmanageable mess that I've made, into a somewhat readable/presentable form. Tried to pretty much post…
UPDATE [28/04/2014]: I've been reworking on the general aspect of the project. I also modified a lot of old textures/assets to apply new theories I learned. I'm also satisfied with how the project looks like. The next step would be to finish the tower, which I've postponed for way too long, and also add a few props on the…
Hi there! My name's Yemi,
but I go by OraMagi on most online platforms. I'm heavily into creative
writing, world-building and lore-writing so when I saw this contest go live, I
jumped at the opportunity to put myself on Riot's radar! It's definitely somewhere
I've wanted to work for the longest time and I can certainly see…
Venture X [Logo](https://picload.org/view/rwraccra/venture-xlogo.png.html) Game Name: Venture X Hey, my name is Saltuk and together with some friends we are trying to create a 2D tile-based RPG game. No studio or company, as it is an indie project. However we still lack some artists that have experiences with tile-based…
Hi, I worked on this original character (ZBrush sculpt) and now will be working on further texturing him in substance painter, rigging, and animating him, and making him a playable character in the Unreal engine. This thread will document my progress. I originally made the Hippo Warrior’s UDIM texture set 2048
x 2048, and…
Venture X Logo: https://picload.org/view/rwraccra/venture-xlogo.png.html Game Name: Venture X Hey, my name is Saltuk and together with some friends we are trying to create a 2D tile-based RPG game. No studio or company, as it is an indie project. However we still lack some artists that have experiences with tile-based…
Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…