Hello :) So my goal is to create character which could be used in some kind of dungeon crawler roguelike-likish game. At work i do mostly realistic characters and wanted to take a shot with something more stylized, cartoonish. So first thing i've done was collecting references i like. I'll try to push my character to those…
Pretty neat character. If it's possible I'd address the topology and try to remove some unneeded loops where you can. You're probably going to find out when you start rigging your character that having tons of geometry as dense as it is there, is a bit pain to weight correctly. Also, most characters for games keep the…
Hello! My name is Alain Berset and I am a freelance character/Creature
artist from Switzerland working remotely. First of all, my Fields of competences: -Character/Creature Design -Character/Creature
Sculpting -Retopology -Character rigging -Texturing Softwares used : -Zbrush -Maya -Substance Painter -Marvelous Designer…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
So I have a character entirely built out, rig and all. I need to do multiple animation clips, but I keyed my entire animation before creating a character set. I DID get two animations into the trax editor under a single character set, but when I go back to edit one of the animations, I have to use timeline under [No…
Looking for immediate paid help with Character concept art for an upcoming VR experience. The graphic style is modern and realistic, capturing a day in the lives of real people. The design will involve a range of character and clothing types. We're also looking for help beyond this initial project we're working on, as…
Hello, We are looking for rigger to rig our game character. Preferably done in 3D max but we are flexible with other software. The rig needs to meet industry standard and include facial rig. Picture of the character below 0 EDIT: We have found one person at the moment. Our game will feature 5 characters where one character…
i never touch any 3d software but when i see re3 remake jill valentine character that make me want to learn 3d model character, what i want to ask is what basic should i learn to create character and what software should i need to use for very beginner to make character ?
Just wanted to see if people can post known polycounts for game characters, such as what is the polycount for game characters in Resident Evil 5 and so forth if you guys know. Would be awesome to post up some wire shots and such to share as well, just find myself guessing to polycounts of certian characters, and wanted to…
We are looking for someone who has experienced with animation, and rendering properties for our existing character models that is already rigged, and textured. We are trying to create a simple poster art with our first champion unit in our game and some portrait renders as well for in-game UI button. Below is what we have…