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roguelike adventurer character

born
polycounter lvl 8
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born polycounter lvl 8
Hello :)
So my goal is to create character which could be used in some kind of dungeon crawler roguelike-likish game. At work i do mostly realistic characters and wanted to take a shot with something more stylized, cartoonish.

So first thing i've done was collecting references i like.
2fLVIkI.jpg
I'll try to push my character to those kind of artistic direction.
I know most of them are manga stylized, i would like to maintain those proportions but push the faces more toward "european" style.

Main guidelines i found in the reference sheets i would like to maintain on my character:

1. lack of realisitc material details
2. stylized proportions
3. simplicity
4. “clean” look
5. soft curves
6. hard detail only at focus points
7. friendly and memorable aparition

While ago i started making some simple silhouettes:
ZQjLIDD.jpg
I like 4 most but i sorta like 2 and 3 aswell.
What do you think?
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