Hello, we are in great need of a character artist to begin fleshing out a 3D character asap for a game trailer we are making at Hertfordshire University. Our project; Witchwood Hollow, is set in a mysterious bayou/swamp with all sorts of voodo goings on. Our character is a monster hunter who is chasing a creature around…
Hello! I’m a Games Art student with a big, ongoing character design brief that I would love to show and get some critique on! My brief was to design, concept and create both in traditional 3D and digital 3D a concept based on myself but from a completely different cultural background. After some internet research research…
http://www.intel.com/cd/ids/developer/asmo-na/eng/264351.htm Saw this over on HardOCP and thought I would pass it along. Enjoy and good luck, if you enter!
Hey guys and dolls, I'm developing a level for my final semester's capstone project, and I need to know how to pick things up- more specifically, how to DROP them once they've been picked up. I've got an item- a battery- that you can pick up, but I can't make the player able to drop it. This is my Kismet so far-…
Hello everybody! My name is Alfonso and I am from Barcelona (Spain), but I have been living in Prague for the last 4 years. I am learning by myself everything about 3D and Graphic Design. I am trying to find some course in specific topics here in the city, not luck for now. I will be posting works I am doing besides all…
ive came across a problem with seams showing even if the texture is 1 solid colour. i thought it was todo with padding when baking but changing padding when rendering to texture doesnt seem to change anything. any info would be great on what its due to. http://imageshack.us/f/263/arghb.jpg/ Cheers Chris.
We're looking to clone the animations from the N64 game No Mercy. Currently we need walking and running animations and a rig that we would use between all characters. If you're interested in the job please add me on Skype: Pixelperfectpolygons or send me an e-mail at: Pixelperfectpolygons@Outlook.com - Thank you!…
Heya! Tis that time again. Where you can safely put down your credit card and rest versus rushing like mad for material objects in the vague dream of fulfilling happiness. At least until the next object comes along. November 25th is Buy Nothing Day (26th In UK)
Yes, my fourth version of the guy, except this time i'm taking the normal map route. He's probably going in Quake4 and UT2007 (in the future), so I dun't want to dig up my older ut2k4 fb thread for this hi-poly guy. Besides, this mesh is different than the one the other thread was about anyway. The new low-poly mesh is…