So I have a little light on my wall; it's a friendly little modest light consisting of only 236 triangles. It's glowing because the relevant emissive map that I have plugged into my emissive property slot of the material is multiplied by four and that's all good by me. But not actual light is being emitted when it should…
[FONT="]Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Pre-Vis Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Match Move Artist to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Messing around with a werewolf style beast, lots to figure out still, and planning on doing a diffuse only model. Final Submission! Closeup/Thread header image: Full Frame: Full Frame (Wires): Closeup(s): Wolfie Texture - 4096 Diffuse: Pedestal texture - 2048 Diffuse: Background: "Wolfie was banished from his homeland so…
Ok so im about to graduate from college in a few weeks and was thinking about purchasing 3ds max 2010 for a student discount website such as http://www.academicsuperstore.com/products/239377/3ds+max/986841#show_eligibility_details Now i was wondering if the licensing on these programs is full and would allow me to do…
Hi polycount, I'm relatively new to UDK and I'm having some issues building lighting in my level. Here is the short actors list for my level: When I try to build lighting it fails. After looking at the log it appears that I'm running out of memory. I currently have 8GB, generally using ~2.7 GB before the lightmass build…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for CG Supervisors to join the team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Modelers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Riggers to join the team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Hey guys, so to start, I'm going to post an album of all the materials I used, along with (soon) two finalized in-game videos of my Outworld Devourer horns cosmetic. But first some reference numbers. Mask1 - Red: The glow effect will occur at even 4 points above pure black (for best results use a buffer of 5-9 for…