Ill see if i can, i dont have many screenshots left in my imageshack anymore though. This is a low poly mossberg 590 i was working on before i went on break, its the only model that i have real wip pictures And this is a Warhammer 40 000 Space Marine i started before i went on break too. (CLICK ON IMAGES TO ENLARGE)
Sjet - ha! I actually started it as a Connery portrait from the 007 string in gd, looks nothing like Sean though. Yo Poop thx I am trying to learn more about color and some of the portrait painters at open canvas.com Grind thanx mate I will check into those ideas. I was attempting to study the light fall on this guy as…
in class it was discussed to avoid that type of stuff the camera would need a somesort of green light system adjustable to make it a neutral color , i tested it with a digital camera but im afraid it costs something like 30 000 euro. ill try to get more on this matter incase you are interested to avoid it using home made…
Hello, i've just downloaded substance painter and the fisrt thing i noticed when switching to render mode is that it's way too slow for the GPU i'm using (RTX 3070) so i checked the rendering settings and i see that both my CPU and GPU are active but when i check the task manager i see that my CPU is used 100% while my GPU…
First of this are my first Dota 2 items and my first time using blender(or any 3d moddeling software). I have to say respect for everyone who does mods or items it is realy a lot of work (but also a lot of fun). Feedback and critique would be awesome There is some advice i would need regarding the textures °My textures…
So, I met Chris Luckenbach a few months back. He graduated from the same college I am going to; I am going for a Game Degree. He works for Blizzard now, is made of flesh and blood, and that really insprired me. I have never posted here but I figure many of you know best. I want to get into Dynamic Prop modeling and…
Hi forgive me if this is a dumb question but I'am getting major lag and slow down with my scene, I've just upgraded from a 2Gb GPU to a 1070 8Gb card as I was experiencing major lag half way though the project, this initially fixed the problem but I'am again experiencing severe lag when the majority of the scene is loaded,…
Hey everyone, not sure how populated the Allegorithmic forums are, so posting here as well. I've been having some trouble with FX maps for a while now. While working inside, sometimes the node stops working and the only way to fix it is to close and run Designer again. I've no idea why this keeps happening, sometimes even…
Hi, this is my workshop, currently I've made two weapons for dota 2 and both have been submitted to the workshop. Here is a link to my workshop: http://steamcommunity.com/profiles/76561197992249996/myworkshopfiles/?appid=570 My second weapon: Corpse Breaker - Axe This is a spine connected to a head with a blade coming out…
Eh all, So, I'm modeling a large cliff rock (which started as a sub-divided/smoothed cube), and thought a good way to texture it would be to make use of the edit Uvs > Unitze function so I could use a seamless texture.. Problem: ALL the faces are randomly rotated by 90o and I probably have at least 700 faces to make all…