Substance Painter rendering isn't using the GPU at all and i'm losing my f&%$ing mind.
Hello, i've just downloaded substance painter and the fisrt thing i noticed when switching to render mode is that it's way too slow for the GPU i'm using (RTX 3070) so i checked the rendering settings and i see that both my CPU and GPU are active

but when i check the task manager i see that my CPU is used 100% while my GPU is at 0%

looking online for solutions i've only found people saying that it must be using it or that task manager is not reliable, yet nothing changes if i enable/disable the GPU.
i even tried to force the program to use the GPU in the PC grphics settings

it didn't do s&$t and now i feel like smashing something.
Does anyone have any other solution? i haven't had this problem in any other program.

but when i check the task manager i see that my CPU is used 100% while my GPU is at 0%

looking online for solutions i've only found people saying that it must be using it or that task manager is not reliable, yet nothing changes if i enable/disable the GPU.
i even tried to force the program to use the GPU in the PC grphics settings

it didn't do s&$t and now i feel like smashing something.
Does anyone have any other solution? i haven't had this problem in any other program.
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well - the good news is that it runs like absolute shit on my 3080 so you're not alone.
That's with painter 2020.2.2
Gonna grab 2021 and see if they've fixed it.
edit: it seems to run ok after a bit of a poking - im gettting a load of nasty artefacting on the jade toad sample though -
Indeed iray was not yet compatible with the 3xxx series until today's release.