Thanks for the tips i really liked the idea of making mini scenes and for topology thats probably on sebilj because of 50k i know that its little bit high but the high poly was around 300k so i guess still not that bad athough i guess i can make it lower also really appriciate your answer and later today i will post rest…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
Hello everyone, before I start I think it's important to say that english is not my 1st language ( I moved to US 2.5 years go, if it matters to anyone =) ) , so sorry for all of the errors I'm going to make. I saw this (https://www.artstation.com/artwork/bBePd ) concept several days ago and desided to sculpt, while…
I was told to repost this here instead of general, hope someone can help. I'm getting some pretty severe texture distortion generating uvs with UV Master. I think something is fundamentally wrong with my workflow. I'd really appreciate it if you guys could help me pinpoint where things go wonky, those who have established…
We're developing a short animated film and building it through community collaboration. The story follows Arthur, a determined pilot racing his rickety spacecraft through deep space in a high-speed attempt to become the fastest man alive. The film runs just under 2 minutes. Characters are fully rigged and textured, and…
Edit2* I've received lots of offers! I'm reviewing them and will decide within the next week. Thank you everybody for your messages! Edit* I've gotten a lot of messages, I'll respond to each one but it'll take some time! Thank you! I'm hiring a 3D artist for an unannounced Unity sci-fi game and looking to hire a 3d modeler…
Ok so, I decided to open my bake from marmoset and look at this area on the bake and it looks like the high poly must have faces that overlap and therefore cause an issue? Although I had already re-done the decimation to a lesser degree and the bake looked fine in marmoset for the most part, looking at the normal map in…
I've both worked for companies that outsourced work, and now work for an outsourcing company, so have a pretty strong opinion on the topic. Outsourcing to the lowest bidder in not alway a good idea, and can end up costing you a lot more than just doing the work yourself. If the work is shoddy, and you need to make your art…