Hi all! :) I'm a Games Art graduate from Nottingham Trent University, finished in June 2020, and a passionate 3D artist and video game enthusiast with experience in a variety of both 2D and 3D software. I specialize in stylized hand-painted 3D art and I'm currently looking for work so feel free to get in touch with any…
Hey, I'm about to texture a horse model I have just retopoligized, baked, etc. and I'm about to go into texturing, I'm not very used to making animals so I don't really know any tricks or anything like that. Does anyone have any tip on how you usually paint fur like that of a horse (not the mane and tail) in a realistic…
I'm not really sure what you mean by edge lighting? I'd imagine it's just painted in the texture itself? Some people may use AO maps or curvature maps as a guide for hand painting lighting information. But it still looks better if you actually paint it into the texture itself and not rely on an overlay or multiply to do…
http://prince-of-persia-trailer.blogspot.com/ http://kotaku.com/5395480/the-prince-of-persia-movie-trailer-covers-all-the-bases It looks like it doesn't suck!
Hi all! I have a question: I have to import a scene in SUB PAINTER. There are many street lamps around 50 mesh. How do I organize these identical objects? All have the a property UV. (1 object 1 uv, but all the object and uv is identical) If I add 1 material per object I will have 50 materials in sub-painter.If instead I…
Greetings, my fellows ! I'm currently trying to redo the StevO tutorial about making foliage ( http://www.polycount.com/forum/showthread.php?t=126456 ) to train myself. Unfortunatly, I'm stuck at the part where we need to paint the leaves on the branch. In fact, I can't find any equivalent tool of the "Paint Object Tool"…
Hi Guys, I've been using the paint through tool in mari, I've set it too luminance and I'm using a black and white image to project through on to a paint node that is acting as a mask, the tool will generally be fine when i begin working but then eventually it starts projecting this strange pixel pattern onto the mesh, the…
I'm using a script to create points in the vertices just by changing the ID number creates the points.The question is how to create a menu where the user can add the ID number where the point is going to be created? fn attachObjectToVertex objToAttach targetMesh vertexIndex = ( controlador= attachment() pot.pos.controller…
Hi Istonia, I am a (former) Silo user that is very excited by your program. I model for training development and I am not an expert, but somewhat knowledgeable. I have printed your Help File to a PDF for those who are having trouble with the CHM file (it also makes it easier to print out). What is the best way to get it to…