When exactly does it crash? Just in the material editor? When you add a specific node? Once you know the exact steps to reproduce the issue, you can do a more specific search. Looking at the error message, my guess is it's GPU related. Could try running different drivers. Make sure the dedicated GPU is active obviously,…
miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max. miauu's Script Pack include: Visual Pivot Placer offers you the fastest and easiest way for manipulating the pivot of single object or of a group of objects. There are two additional scripts.…
Hello guys, I found one pretty cool app and i have been using it for a few weeks. It`s really helpful tiny program . It reminds you after 45 min for example that you need a 10 min break with pooping window on all monitors , which stays 10min , and after the break is over you can start working again and the process repeats…
Did this 3d model to start the redevelopment of my portfolio, let me know what you think about it. More renders and extended info on my artstation: https://www.artstation.com/artwork/dKRzB1
@DrunkShaman - well it could be legit , in that maybe they were just curious about what tools you have used etc and if you would fit in to their set up, but you never know :)
Hey the environment is looking nice so far. I think the biggest thing this needs is better lighting and atmosphere; it's pretty flat right now. Put your work side-by-side with Chris Noble's concept, and see if you can match the mood better. Adding a sun light source would help a lot. Also see how Chris added atmospheric…
Hello. We're looking for a talented and experienced Environment Artist to make houses for our project "Our Ghosts of War". The workflow we're using is slightly different than a straight up modular workflow. Since we're trying to keep the drawcalls down what you would be doing is this: You would create the different pieces…
If you had 12 weeks to learn a certain aspect of game environments, such as particles, high-low poly, vertex painting, texturing... anything really what do you wish you spent that time learning? The reason I'm asking this is because I have a module where I will spend around 200 hours learning and I'm wondering what you…