I turned my maxscript Subdivision Reversion into a c++ modifier plugin. It is a lot faster and is also able to reverse just the current selection. I plan to make it reverse a mesh by angle. Where you have flat surfaces it will reverse and where you have round surfaces it will not. Here is a video of in action. If you have…
Hey guys I thought I might as well share some WIP shots of this project. Still pretty early, but for fun decided to do a couple render tests. I am also filming the process, so I might make a tutorial out of it. You can also find some process shots below. Thank you for checking, any critique or comments are always very…
Well. Ive been attempting to learn CG over the past year. And id like to post my best pieces and what im currently working on. Feedback would be appreciated as I hope to eventually work in the industry :) The Study by Nihilus2010, on Flickr Fighter by Nihilus2010, on Flickr Darth Katan FINAL by Nihilus2010, on Flickr Darth…
I have not been here for a while and I need to get back into more modeling so I decided to go for a Tar-21 with a few custom elements. I was working on an ARX-160 but I lost that file so it was on to this. This is the WIP high poly. If you guys think I'm ready to start optimizing then let me know. Otherwise, tell me what…
ABANDONED Hello, This is my Dungeon monster early WIP! POLYCOUNT: ~5000 IMAGE: http://img228.imageshack.us/img228/8883/lapa.png WIRE: http://img193.imageshack.us/img193/1273/lapawirejpg.jpgTO-DO: (/) Legs modeling (*) Body modeling (*) Hands, head modeling (*) Texturing (UV's Tutorials would be helpfull) (*) Rigging…
Interior scene from concept art I discovered on google. I believe it's john sweeney's work but not 100 % sure. Here's what I got. Still heavily WIP and would love suggestions on modeling torn wallpaper since it's not going too well for me.
Hello guys, i'd like to show our Vailorrian WIP char for our demo gameplay soon called Sovereign Story which already got greenlit. It's done in Unreal Engine 4.11 More screens of the game in our company twitter:https://twitter.com/AvalonGamesLLC?lang=en Hope you like it!:) All the best! Marcos C.
Currently a WIP high-poly model for an end-game BFG (Big F'ing Gun), designed to be an over-the-top heavy weapon held on the person's right, with both hands. Critique of the current progress is welcome, and thanks for looking. <3
Hi Polycount! I'm a 3D environment artist currently working on my final scene for my Master degree in Games Design. I decided to make this thread to post progress and maybe seek some feedback. The scene is a mechanics garage set in the near-future (mid 21st century e.g year 2050), in a dystopian world. It is implied that…
Hi all! Just finished up Skyward Sword and was compelled to do some fan art. Here is a paint over concept to get an idea of the outfit and WIP progress head sculpt. Please crit the head would like to get it to a better point before I move forward with it. Oh and as a side note I am going for an older Link probably…