I've put together a training DVD on creating textures using only procedural materials in Max. Here's the link to page: http://www.kurvstudios.com/3ds_max/3ds_max_proc_texturing.php If anyone's purchased it, or purchases it in the future, I'd love to hear any feedback you have to offer. I'd like to do more of these training…
can someone show me an example of what you guys are talking about here? I think it's what I'm thinking but I could be wrong. For example I used to work at a studio where the unwrap for clothes on a character were all straight at the edges, yet they're clothes and I was like I can see the benefit of having straight edged UV…
Hello! I'm looking for Environment Artist (Unreal Engine 5.5) as a project partner. Our talent: We’re a small two-person indie team. My main profile is audio—sound design, music, dialogue—while I also manage coding, narrative and production (search wetdreamsexciter). My teammate is blocking out the world. We now need a…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Maybe I shoud be more precise: I know how the Viewport works. Not all of it, but the most important things: How to switch views between grids for example, how to split panes, to put objects, enter subobject level and reference geometry via Null(s?). Now when it comes to creating something I'm lost. For example using the…
well vidotto :) its a matter of the topic of this contest. some months ago for example we had such awesome topics like "least items on that slot (no weapons..)" and it gave rly good submissions on a nice quality lvl for different heroes and slots. and for example if the next months topic would be picked like (just as…
Hello everybody! In my years of game development I got really tired of saving tga files from your PSD file. I have checked the internet several times for a program that can split my PSD file into tga files, but all I could find were slow scripts or not easy to use. So I figured it would be time to write one myself. The…
Hey guys, hopefully some of the more tech artist minded people here can help out with this one. I'm trying to make a procedural fence I can use for one of my projects. I made an example video and sudo blue prints of how I'd imagine this would work, but I'm having trouble figuring exact which nodes I'd use, and how to setup…
Thanks very much for your responses people, I am marking this thread as closed as I have found enough people to work with. --- Note: I originally made this post on Reddit, and am cross-posting this here as I haven't yet found what I need. I'm working on a 2d infinite scroller mobile game and I'm looking for someone…
Hey! Thanks again! Your example helped me a lot, especially the metallic part on the edges. Additionally with a little edge wear made huge difference! What you think?