found the fix for the sdk function.... seems it's a thing with editable mesh interface i.e. when it's being edited so you have to enclose your code with.... MeshDeltaUser* mdu = (owner) ? GetMeshDeltaUserInterface(owner) : NULL; if (mdu && mdu->Editing()) mdu->ExitCommandModes(); ...... if(mdu)…
Hi everyone, sorry the title is so badly worded. I know this is also in the unreal documentation somewhere, but I simply cannot remember what its called, so it don't know what to look up! Any ways please can someone point me in the direction of what node allows me to create lines based off values inside the material…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
That cone should be a perfect circle. Why not just extrude a cylinder into a cone instead of using quad draw? You can totally avoid the triangle that's at the base doing that, bruh. The base is missing the rubber feet protruding out. Can you post your high poly WITHOUT the wireframe so we can see what it exactly looks like…
Hey folks, Just wanted to show this rock wall. I'm preparing a tutorial on how it's possible to tile mesh and zbrush rocks at the same time. Not a secret or big news, but might help some. I hope you enjoy, tutorial is coming soon. And of course, c&c welcome.
To begin with - I’m new to making trim sheets so sorry if this is a dumb question. This is the second one I’ve tried, the first one I had no problems with. Now though, as you can see in the picture, I finished sculpting on the top strip of 16 small squares and have tried to start sculpting the second long single strip but…
Hello everybody!!! I pass the last month trying to find a way to make the grass in my scene shadowed well, but I can't :( I would like to ask you if you have any ideas or if you have this problem right now. Please find some of the setting that I put on my scene in the picture. My idea is to have a precomputed shadow for…
Hey guys, I completely forgot to tell you all here that I graduated in February!!! I am now a master in Communication and Multimedia Design *yay*! My graduation project was to brainstorm for cool game ideas > pick the best 5 ideas and pitch them for the company I was following my internship at(in Holland your final…
Also consider this program. I use it for older games and programs that go crazy with multi-core CPUs. http://www.majorgeeks.com/WinLauncherXP_d870.html You launch a program from this little tool, and have the options already set for which cores to use. :D