Agree with pior... and it shouldn't matter what you use for subdividing in max or any other app so long as you can maintain edge/crease hardness, which smoothing groups do. The idea here is that you are subdividing up the base mesh so that polygon density stays consistent and evenly distributed, making for an easier time…
Hello and Welcome! About the Project: This project is aimed to be 6 months with a possibility of long term. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person, and gruesome. The target audience is set for 17 and up. More…
TECHNICAL ANIMATOR A high profile video game company in San Diego is looking for a Technical Animator to come aboard to work on a real-time interactive 3D demo application for the PS3. You would be working just minutes from SoCal's world famous beaches on a sprawling tech campus. As an animator you'll be using cutting edge…
The Company HIA is founded with the mission to empower businesses to converse with their customers and employees intelligently, efficiently, and at lowest cost. Using our tools, businesses will be able to conduct complex conversations online via a realistic and intelligent virtual human agent that can ask and answer…
Hey everyone. As part of a university assignment I am rigging the old school ariel hunter killer seen in terminator 1 and 2. From a rigging perspective this isnt exactly a hard vehicle to rig, simple IK and FK solutions, look at constraints and some particle emitters to make it all fancy. But what I would like to do is…
Riot Games is seeking a Visual Effects Artist Intern for League of Legends. The ideal VFX Artist Intern has an eye for dramatic visual effects and a deep desire to learn and grow as a VFX artist. The Particle Artist Intern will join a dynamic team of artists and designers, and will bring a familiarity with League of…
Our 3D Artist/Generalist will ideally have about 2-5 years of experience in modeling, rigging and texturing. They need to have extensive knowledge on how to model both organic, and hard surfaces. The 3D Generalist will need to fully understand 3D software such as Cinema4D, Maya, and or ZBrush. The 3D Generalist will work…
Rockstar New England is looking to hire a Technical Artist to help develop Rockstar’s next project. The ideal candidate will be a relentless problem solver, have at least 2 years in a similar role, and be able to work across multiple disciplines. RESPONSIBILITIES * Proactively identify and solve problems before they affect…
Volition is seeking an experienced and passionate problem-solver to fill the role of Senior Technical Artist. You will be working in a collaborative environment of artists, designers, and programmers, using industry-standard applications and one of the strongest Python-based tools frameworks in the industry. You will have…
We are currently recruiting for a superb games company who have some highly talent staff with backgrounds second to none. They currently have two projects on the go that look amazing. They are after environment artists for both these projects. For more information get in touch today. Responsibilities: To create high…