That may seem like a stupid question, but I'm just wondering if there are techniques out there to do it right. Anyone can through something together and call it stylized but if done right it really pops. That's what I'm looking for are some techniques I can use to make my art stylized but not cartoon like.
Hi everyone, I'm super excited to share my first stylized real-time project: Vixen Fanart based on Shane Glines concept art from Justice League Action! This has been a great learning opportunity of the real-time workflow from initial sculpting all the way to retopologized and textured in-engine renders. She clocks in at…
This is my first attempt at making a stylized prop. Based off of this tutorial by 3dEx (https://www.youtube.com/watch?v=itnP-SYJizw). Any feedback or critique appreciated.
Hey everyone! I'm going to be creating my first stylized house diorama :) Right now, I'm blocking out what I want in my diorama. Afterwards, I'll be modifying the objects to get that stylized look to them, and then import them into ZBrush for the details. And lastly, my weakness... texturing/digital painting. My goal is to…
This package contains RPG style creature with four variants of texture. 4,409K Tris UV not overlapped Textures 2K textures with four variation. -Diffuse Only - Blue ( Stylized) -Diffuse Only - Gren ( Stylized) -Diffuse Only - Violet ( Stylized) -Albedo - Normal Map - Specular - Emissive ( PBR) Prefabs All color variatons…
Hello Polycount my last substance designer study, first time trying some stylized C&C are welcome More images: https://www.artstation.com/artwork/Qzg6AZ
Hello Polycount my last substance designer study, first time trying some stylized C&C are welcome More images: https://www.artstation.com/artwork/Qzg6AZ