I've mentioned this in another thread, but I thought it stood a better chance of getting seen & answered if I gave it it's own thread: I think I'm at a stage now where I've pretty much nailed the basics of 3D modelling. I've got a lot of practice still to put in, but I think I should probably be using a more…
@2300511685 Correct, the round over in the third step was added with a non-destructive bevel / chamfer modifier that uses edge weights to control the width. If edge weights aren't an option then a simple loop path could also be used to constrain the round over. There's a few different ways to approach modeling lofted…
Hey Hamish! I'm moving there in late August. Would love to meet up with you and Pixel sometime and others to grab a beer. I'm glad I saw this thread, seems like a nice place to move even though the industry there has it's ups and downs. Coming from Michigan (not as far as you), so I'm looking forward to the new experience.
I saw it on Friday the 13th, work took us to go as a moral event. It was a great flick I look forward to seeing how it evolves. I have a bunch of nit-picky stuff that bugged me but it didn't spoil the movie, I still liked it and would see it again. Things that bugged me: - Too organic and overly complicated. I knew this…
It gets better, I have a 6yr old, they become more independent. Homework time is personal project time. Early mornings and late at night are good times to get personal stuff done too. It is hard and you do have to scale back, you can't just check out for a weekend and move mountains you have to do move a truck load at a…
Hello there, I have been working on a puzzle room in udk today and seem to have hit a stand still. The point of the room is that the player must place 3 blocks on a plate to start a water pump, with each block placed the room fills more with water. The problem is the water volume doesn't move. I have tried attaching it to…
Hey currently I'm trying to sort through this piece of code that I've edited from one of @Ojah 's old posts. fn F_moveUV movePos = ( if selection.count >= 1 do ( SEL = selection as array for i = 1 to SEL.count do ( print SEL[i] objMod = SEL[i].modifiers[#unwrap_uvw] objMod.unwrap2.faceToVertSelect() print objMod vArray =…
Angry Mob Games is looking for a 3D character animator. Youll get the opportunity to work with our very talented team, on our upcoming combat/fighting game. Angry Mob Games is an independent game studio, behind titles like Muffin Knight and Alien vs Predator: Evolution. For more info, please visit www.angrymobgames.com…
Hello everyone. I'm having some trouble isolating a problem with the fly to command. You know when you hit F and the camera gradually glides to the selected object? My camera view snaps to some random point on the grid before instantaneously teleporting itself to the object that I want to rotate around. Although I do get…
https://www.youtube.com/watch?v=ziI6EGH7-Jw I made the above recording because trying to explain it was a bitch. Move edges into place > cut the mesh as shown, and then the end result moves the edges randomly away again. It is also not possible to undo. - Reset Multi-Cut tool settings - Reinstalled Maya 2018 - Newest GPU…