I've mentioned this in another thread, but I thought it stood a better chance of getting seen & answered if I gave it it's own thread:
I think I'm at a stage now where I've pretty much nailed the basics of 3D modelling. I've got a lot of practice still to put in, but I think I should probably be using a more industry-standard app.
I really like MilkShape 3D as a low-poly modelling app, but I'm also well aware that it's never going to carry much credibility on a wannabe 3D artist's CV.
I'm just getting started with learning 3DS MAX, and I'm finding it more than a little confusing. It's a very different beast. Would I be better off switching to Maya? I've heard it shares more similarities with MS3D than MAX does.
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G moves, R rotates, S scales, Tab goes in between object and edit mode, W brings up an editing menu, E extrudes, B box selects, right-click manually selects, etc.
If you just want to make 3D models as a hobbyist, and are looking for the best free app, you could do a lot worse than Wings