key roles needed: PROGRAMMING ROLES (Godot) Graphics / VFX Programmer Responsibilities: – Implement shaders, spell effects, particles, and lighting logic – Build visual systems for Spellmancy and environmental FX – Collaborate closely with art direction and gameplay systems UI / Tools Programmer Responsibilities: –…
We are looking for environment Artists to create environments within UE4. Artists should be: - Experienced - Be able to create original environments We are currently mostly interested in realistic environments but stylized environments are also welcome. If you have any environment that you haven't used we are also…
We are looking for Environment Artists to create environments within UE4. Artists should be: - Experienced - Be able to create original environments We are currently mostly interested in realistic environments but stylized environments are also welcome. If you have any environment that you haven't used we are also…
I'll chime in for Justin. Hope ya don't mind. Raven breaks things down a lot more to help with the pipeline. There are - Level Designers (usually block levels out, do scripting, events, etc) - Environment Artists / World Builders (which is what Justin does, Builds enviros around the blockouts from the LDs using assets from…
Hi everyone! I'm an aspiring environment artist. I decided to share the process of creating a new work for my portfolio. The main goal of the project is to gain experience in environment creation and level layout. The project is a two-story house inspired by the houses from the Hillcrest chapter of The last of us 2 and the…
Hi i'm new to the forum and i have some questions regarding the FX artist and environment artist jobs. I started doing 3D graphics some years ago as a hobby and i learned a bit of everything but now that i'm 20 i decided to specialize in a field to transform this hobby in a career. The field that i like the most is FX…
Solid Folio man! Enjoyed looking through everything - im glad to see COLOR mostly in all your assets and Environments. Really appealing for me. Yeh i agree with your crit on the spicing up your cv/resume page. Maybe just adding Orange font for the headlines would be enough. Typing up your resume in Word or PDF format - for…
This week I focused primarily on the texturing process and the initial scene setup in Unreal Engine. I completed the full texturing pass on my model, making sure all materials were properly created and applied to achieve a consistent and realistic look across the asset. I paid attention to detail in the surface quality to…
So let's start with the game synopsis and a bit about the art direction. Homo Machinas is a third-person interactive-narrative adventure game where dystopian sci-fi meets camp neo-futurism. Think Blade Runner 2049 (2017) and The Fifth Element (1997). It's based in a future where the super-rich prolong their lives through…
Job Title: Freelance 3D Artist (Potential Long-Term Opportunity) Location: Remote I am an independent developer seeking a Freelance 3D Artist to assist with an architectural environment project. Your role will be focused on creating high-quality textures and materials for an environment, with potential for long-term…