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[WIP] Two-Story House - Environment

Hi everyone!

I'm an aspiring environment artist. I decided to share the process of creating a new work for my portfolio. The main goal of the project is to gain experience in environment creation and level layout.

The project is a two-story house inspired by the houses from the Hillcrest chapter of The last of us 2 and the interior spaces from Resident Evil games - especially the opening house in RE8

Exterior


Second floor



First floor



Some images of the blockout







Since the project is quite ambitious and I’m still learning, I’ve split it into three main parts: first floor, second floor, and exterior. I completed the blockout in Blender and I'm currently transferring all models to UE5.


Replies

  • adddistress

    Back with an update! I’ve finished exporting all models to UE5 and placing them in the scene. I also fixed the scale of the walls and door frames. Still exploring ideas for space blocking and filling empty areas to make scene navigation more engaging.





    I’ve finally figured out a proper and convenient way to import instanced models from Blender to UE5, so they can later be converted to instances inside Unreal.

    I also started collecting references for props and textures. Did a speedrun through RE7 and RE8 to grab screenshots for inspiration.



    Here’s a scene from RE8 that I’m using as a reference for the interior



     and here’s a house from TLOU2 that inspired the exterior

     
    As for new content — I’ve modeled the baseboard, cornice, dado rail, and wall paneling



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