Hi everyone!
I'm an aspiring environment artist. I decided to share the process of creating a new work for my portfolio. The main goal of the project is to gain experience in environment creation and level layout.
The project is a two-story house inspired by the houses from the Hillcrest chapter of The last of us 2 and the interior spaces from Resident Evil games - especially the opening house in RE8
Exterior

Second floor

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Back with an update! I’ve finished exporting all models to UE5 and placing them in the scene. I also fixed the scale of the walls and door frames. Still exploring ideas for space blocking and filling empty areas to make scene navigation more engaging.




I’ve finally figured out a proper and convenient way to import instanced models from Blender to UE5, so they can later be converted to instances inside Unreal.
I also started collecting references for props and textures. Did a speedrun through RE7 and RE8 to grab screenshots for inspiration.





Here’s a scene from RE8 that I’m using as a reference for the interior
and here’s a house from TLOU2 that inspired the exterior
As for new content — I’ve modeled the baseboard, cornice, dado rail, and wall paneling