Its been a very long time since I posted anything on here, uni work has taken up most my time. Been working on a small personal project over the last few days which im hoping to expand in the summer. Here is some of my uni work from semester A if you are interested :) 2D: 3D: Its mostly pre-rendered film type stuff so I…
I decided to re-word this thread as it might have sounded a bit confusing. Let me get some images to explain. Maya: http://puu.sh/lNXsL/e8f1c34b27.png Max: http://puu.sh/lNXEa/17dee3cff4.png The bevelling across software works pretty much the same from what I can tell until it comes to chamfering vertices. Maya will…
For the people who have done this. What papers do I need to file? How long does the application process usually take? Do I need both Work Permit and Visa? or just Work permit? What differences are there for Quebec and rest of Canada? Anyone had experience working in Canada under NAFTA? What about doing Freelance work for…
Hey all, I have some free time until February and am looking for a few new clients. I work with all sorts of character models but I love working on miniatures especially. I'm looking for some new clients that like my style and want some characters made! I do a lot of work in the lower poly ranges mostly making things for…
Hi, my name is Mark. I am 3D Artist Character Artist specialized in creating both hard surface and organic assets for characters with excellent baking for any polygon budget. My software proficiencies include Zbrush, Substance Painter, Maya, Marmoset and Photoshop. I can work off existing concept art or a simple reference…
Hi, I am a Greek concept artist, illustrator and animator working in the entertainment industry since 2014. I have 3 years of experience as a concept artist, illustrator and animator collaborating and working independently in video game projects, films and animated shorts that supported the growth of my creative and…
When it comes to anatomy, what is the best way to approach learning it to come across as competant to a studio? I am exploring this question more from a hiring perspective where the art reviewers judge your character art competancy by comparing to concept art/photoreference and do any further scrutiny through an art test.…
Welcome to our a brand new section, dedicated to outsource studios! We hope this makes it easier for employers to find studios vs. sole proprietors, each of which have their place in the art marketplace. Please reply here with suggestions or ideas, we'd love to hear from you. Outsourcers Looking for Work - Guidelines This…
Hi everyone, My names Craig and I've just finished a degree in game design in England. I'm now looking for freelance work to boost my portfolio with both paid/unpaid work in Design, modelling or animation. I work in Maya/Photoshop and prefer to work on characters however have no problem modelling environments and assets,…
Greetings, polycounters! I usually don't ask for help, but this time people with more experience may give me a valuable advice. A little backstory: I'm working in manufacturing making product renders. This work is not particularly interesting, though not stressful, and the money I make is not really impressive. I want to…