Hello and Greetings Polycount members I am new to the polycount forums and heard it was a good place if I wanted critique and possible tips and directions on my work. I am currently taking a class in lighting and rendering for video games and really wanted to get some feedback on some drafts I am doing, I always believe…
can i get any tips or advice on my work i Need some people to critique me for a Uni assignment. http://www.squaredingo.com/#!portfolio/c1r6d My portfolio if any one can spare the time i would very much appreciate it. P.s Don't go easy on me be Brutally Honest
Thanks guys. I've been wanting to update WW for Source 2 ever since CSGO jumped to S2. I'd been working on it over the weekends for the last 2 years, but now that I'm not at Autodesk anymore, I've taken the opportunity to use the time to finally finish this work. I can now finally work on a project I was working on for CS…
http://steamcommunity.com/sharedfiles/filedetails/?id=183672148 Here's a guide I put together after stumbling upon this workflow myself. Hope others will find it useful :) Please rate and feel free to leave comments/feedback on how I can improve the guide. Enjoy!
Ha, yeah, good call on the skirt =p It was supposed to be half of a Crusader tunic, but having looked at them just they actually have a split between the legs so that's something I'd have to put in. As for the chains luckily it's going to be a static piece, but it still needs to be skinned and posed so it could be a…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
Hello, My name is Derek and this is my first model for an indie game me and another individual are working on. I have only just started 3D modeling (about a week or so) and am really loving it so far :) This is a humanoid cat character we are currently calling Pelfrey for an indie game that me and my friend are working on.…
This is for my Environmental Art Class. I've decided to try some concept art from Dragon Age: Inquisition. I'm a little nervous because this is the first time I'll be doing Environmental Art, but I'm also excited to be using Unreal 4 & Learning a lot of new tricks. My goals: 1) Learn the basics of Laying Out a Level in…
Hey guys, I recently finished a fairly complex scene inside of Marmoset Toolbag 3 (the project post is here) and thought I would give a post-mortem of issues I had and mention features that would have been helpful to have. As I was working I took notes of problems or workflow issues that kept recurring. I spent so much…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…