Hey guys, I am new to here and I have been told great things about polycount so I am glad to finally be active here. I am working on a scene for fun and up until this point I have made tons of interior and 1/2 story buildings, but I am working on something different. I am working on a city scene with tall skyscraper…
So Im starting to dabble more into environmental artwork now I decided to work on a modular urban scene , my goal is to be efficient with both my modeling and texture use and have it in unreal ready. Im having a bit of a annoying time recreating this particular view...and I had to find refs of these kinds of houses Via…
Hello I recently dicoverd that you can use Trim Shet to build big Modular Pieces and save a lot of Texture Space. Now after some Research I´ve come to understand how to use these sheets but not exatly how to make them. I have already finshed all the parts I need to create my Trimm sheet (Patterms Materials etc.), but I am…
Yes, I'm back with another one of these. I didn't finish my last handpainted one sadly, but I'm a big fan of this genre and really want a nice portfolio piece. Pulling what I learned from the arenanet art test and applying it here (but without low poly limits :D ) My main source of reference will be this building here:…
So I'm attempting to implement face weighted normals within Blender on a basic modular level kit. http://polycount.com/discussion/154664/a-short-explanation-about-custom-vertex-normals-tutorial/p1 https://www.reddit.com/r/starcitizen/comments/3ogi3o/im_an_tech_artist_in_the_industry_and_id_love_to/ That post seems to be a…
Hey guys, I had to jump off my ork trukk project for a while to do an environment project for a uni deadline, it's been a bit of a rush job and I won't have it finished for hand in, but I'll come back to it afterwards anyway. Can't show it in too much glory yet as the diffuse and specular are plain grey as placeholder. The…
I'm making a model of real world track and I'm having problem with modeling railing. I made one segment of railing, like this: Model by itself is great and could be bended at several angles to create modular set. But this track that I'm making is not flat and straight at all and making railing using modular set is just not…
Been able to work a little more on this environment over the last weeks. I prioritized getting a more modular rock workflow going since I thought the rocks currently didn't give me enough versatility. For that reason, I setup an RGB smart material mask in Substance Painter, baking out both the mask and Normal/AO from the…
Hi all, Im Carlos Coronado. 3 weeks ago I finished a 2 years Project (Warcelona, a custom campaign for left 4 dead 2), and I think its time to begin a new proyect. Since long time ago, In my head was the idea of making a single player puzzle game has my final university project, I I think now its time to begin with it.…
What if the website is really simple and clean? Straight to the point? No weird layout or bs. Also, I kind of want to upgrade to Plus or Pro just for the extra views and 4K uploads. Right now I don't have a job and anything will help me and if spending $84 for a year of Plus will help me even a tiny bit of landing my…