Dig it B) I'm jealous, got some eye-candy HS modeling there and also looks as if there'll be no probs once baked down, getting really nice LODs off of all those big rounded bevels. Edit: Ah forgot too ask if you'd done any work on CoD i.e for Inifinity Ward, Treyarch or Sledgehammer Games etc?
I modeled these a long time ago and decided to finally texture them. They will be posed together in a simple scene with the goblin holding the dragon by a chain around its neck. They're original concepts, WoW inspired but higher tris/res. I'm not going to be doing normal maps. The goblin is mostly complete. He is 2912 tris…
Ted the Gharial The tale of a saurian thug model Hi there! Ted is a character (based on a personal concept) I've been working on on my spare time for the past few weeks. He's a gharial, he's a thug and he's meant to be a game ready model. The model was first sculpted in Zbrush, then retopologized in 3DS Max and will…
Hello all, I've been trying to post a little more lately on my blog, but it's hard to get honest, solid feedback. I'm starting this thread just to post some of the latest work that I have done at my full time gig and just for fun. http://www.lightfiretech.com/Blog/ There are some pretty severe restrictions on links to…
Hello there, I'm working on this player model for Action UT right now, just finished the head and I'm not 100% sure if the edgeloops and the topology are all fine, even tho I'm pretty confident that it's among my best work so far. (That might not say much, eh) I'd appreciate a few hints and crits As for what the hell he's…
Hi, I have been working on this project for a while. However, I am stuck at a point where I do not know what to do with it, specially with lighting and composition. I am trying to achieve a good lighting, and improve maybe the composition, camera angle for it. Also I need to polish stuff in terms of modelling and…
Heyyyiee,I'm currently working on a personal 3D modeling project, which is a detailed F-15 Strike Eagle. And I’ve decided to dedicate this thread specifically to the cockpit and avionics section of the jet. I’m aiming for a high level of detail and accuracy, referencing real-world schematics and pilot footage wherever I…
I used to post on this forum a few years back as Revilo, back when I was a bit younger and incredibly impatient. After suffering from an extreme World of Warcraft addiction I'm back and trying my hand at modeling again. I'm a big fan of platform games so my characters tend to have that feel. I'm pretty pleased with the way…
Hey all- I dont really post to much of my own stuff on here but figured I should start. Here is a creature that I have started today. Hope to carry it through texturing. C&C always welcome. I've spent about 2 hours on it so far, concept and modeling. Not sure what I'm going to do with the mouth, original idea was some big…
Hey guys, this is pretty much my first post on a forum like this ever so...let's get started. I'm in my final year of uni and for one of my modules I have to model a dinosaur, texture, rig it and get it running around in UDK. I finished the sculpt the other night and here it is. Please critique away, I get marked for…