Hello, this is my first post here so i will do a quick intro, i live in san diego cal, looking to find work at one of the game studios here locally, hopefully. been working in the 3d world for little under a year now and completely in love! I am working a fun little project right now that may go into my portfolio if i can…
I've had that problem too, and it something to do with the fbx format - if you export the cloth out as an obj, they'll be in the correct 'frozen' state.
it's a little convoluted but here goes. on the target object (the one you want to align to) add a custom attribute from Animation::Parameter Editor... called vert make it of type integer, ui spinner, from 1, to 999999, default 1, width 64. Press Add. now select the aligned node. in the motion panel select the Transform…
well before I got your PM I already read this thread and r_feltch_r's comment ;) copypastepixel wrote a initial great script to export a OBJ file with some default modifications using binary hacks http://www.polycount.com/forum/showthread.php?t=71230 I used parts of his technique in TexTools for the…